Aseprite Gameboy/Gameboy Color Tileset Export script
A downloadable script
Very similar to a previous script of mine. This time, you can export your Asperite tileset as a Gameboy or Gameboy Color compatible binary file!
The project only needs to meet certain criteria:
- Must be 128x192 (Gameboy) or 128*256 (Gameboy Color) in size, to match the CHR-ROM size.
- Must use an Indexed, 4-color palette, to match the CHR-ROM 4-color palette limitations. The palette itself is not exported, since it is not defined in the CHR-ROM itself.
Let me know if you have any additional suggestions!
Download
Download
Export To Gameboy Binary Tileset.lua 3.6 kB
Install instructions
How to use
- Place this file in your Aseprite scripts folder (go to File -> Scripts -> Open Scripts Folder).
- Run the script by going to File -> Scripts -> Export to CHR-ROM.
- Choose target location and save your .chr file!
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