A downloadable script

Very similar to a previous script of mine. This time, you can export your Asperite tileset as a Gameboy or Gameboy Color compatible binary file!

The project only needs to meet certain criteria:

- Must be 128x192 (Gameboy) or 128*256 (Gameboy Color) in size, to match the CHR-ROM size.

- Must use an Indexed, 4-color palette, to match the CHR-ROM 4-color palette limitations. The palette itself is not exported, since it is not defined in the CHR-ROM itself. 

Let me know if you have any additional suggestions!

Download

Download
Export To Gameboy Binary Tileset.lua 3.6 kB

Install instructions

How to use

  1.  Place this file in your Aseprite scripts folder (go to File -> Scripts -> Open Scripts Folder).
  2.  Run the script by going to File -> Scripts -> Export to CHR-ROM.
  3. Choose target location and save your .chr file!

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